Epcot’s Spaceship Earth is the first attraction to earn a Miss in our series. Is this possible? Have we lost our minds?
Actually, Spaceship Earth in its current form, after the 2007-2008 revision, is what earns a Miss. Heck, it earns a Dud. I hate to say it, but WDI took a solid Hit and wrecked it.
In its original form, and even after the 1986 and 1994 revisions, Spaceship Earth told the story of human communications throughout our history on this planet. It avoided cringe-worthy lines in the script, such as referring to the roads that went out from Rome as the “first world wide web.” The earlier versions ended with a suggestion that human communications would improve, bring us closer together as a species, remind us that we all share a common home: Spaceship Earth.
The current iteration of the ride ends not with inspiration and hope, but in a campy Jetsons-like look at possible future living arrangements and life styles. What the heck does this have to do with communication? Adding in the faces of guests (which are frequently out of frame) does nothing to personalize the experience. Rather, it reinforces the feeling that WDI was trying to produce a video game rather than tell a story. Where is the reminder that we share a common (and single) planet? Where is the hope for a better tomorrow?
Regrettably, this attraction is a mere shadow of what it once was. Not too many years ago, when a revision to another Epcot attraction brought universally bad reviews, Disney made an effort to fix it. Hopefully, they will do the same for Spaceship Earth.